Yugoslavia can pick the focuses "Reinforce Old Alliances" and "Ban Slovene Nationalist Parties" to improve relations with three of the five countries.Ĭhina starts with fairly good relations with all the majors, except Japan.Īlternatively you can also play a longer and larger game and just simply either ally or puppet all of the major nations and then get licenses from them. (Researching the next level of infantry equipment also works, as even major nations have few problems with licensing outdated equipment.) Requirements: Licensing from 5 of the following: France, Germany, Italy, Japan, Soviet Union, United Kingdom, United StatesĪs any country, preferably recommended to select neutral nations, as to avoid the “Strategic reasons” diplomatic penalty (–100 value), that may block the “Request License Production” option, improve relations with five of the seven major powers then license the basic infantry weapons.Have a production license from at least 5 of the 7 major powers. In that case, a democratic Canada may form a faction with the United States. With Historical Focus Off, the UK has a chance of becoming fascist or non-aligned. It may be advisable to create a faction with Mexico instead of joining the Axis to make it harder for Germany to take British states in the peace conference. If the peace conference triggers before the achievement does, try to annex all of Great Britain as the other Axis members may take the required territory. Try to take the UK before Germany or Italy tries a naval invasion. If Iceland gets released, it may be necessary to justify against them. Annexing the US may help industrially and the Send in the Zombies focus may help with the recruitable population. After capitulating and annexing the United States, prepare a naval invasion force and fleet to attack the UK.
Requirements: Is not a subject and owns all British mainland statesĬan be done in conjunction with the "It's 1812 All Over Again" achievement as Canada but can still be done as Australia, British Raj, New Zealand, or South Africa.At this point, it should be trivial to conquer the rest of the world (you can also just join the Japanese faction if you annex Siam before they get the chance to ally them, thus eliminating the need to conquer them).Īs any British Subject state, conquer all of Britain. Then, kick the Italians and conquer them, and after forming the Imperial Federation, you can form the EU. Wait until Germany is deep in the USSR, then declare on them - the closer the Germans are to capitulating the Soviets when you declare on them, the better (if you're really lucky, the Soviets will capitulate right before the Germans capitulate to you). Unless the French AI has flipped to communism, they'll still have the disjointed government launch naval invasions across the English Channel (take secure the Italian Alliance to have the French divert their forces), and rush Paris (Cavalry, Motorized, or Tank Divisions with Motorized are ideal choices) while fighting the French, also justify on the Netherlands and Belgium, and then conquer them (and Luxembourg if you got a war goal on them if not, you can let the Germans take Luxembourg, as it's not that big of a help to them). Aside from the countries covered in the focus tree, you won't have to justify on Czechoslovakia, Austria, Poland, Mexico, Albania, Greece, or Turkey former 3 will get eaten by Germany, Mexico can give you a war goal through an event, and Italy will eat the latter 3). An easy strategy is to go down the God Save the King path, and after defeating the United States, go after France (as you went off the rails, Czechoslovakia will always refuse to give up Sudetenland if you do Pre-Empt the Ideological Threat and Expose the Belly of the Bear while fighting the US, you'll be able to justify, and since the US is a major, you can quickly justify on France and another country - Luxembourg is a good choice don't justify on Mexico, Japan, the USSR, or Germany, since you can get war goals on those countries through events or focuses). Waking the Tiger Manchukuo is the best candidate in this case due to them being fascist and having the ability to gain cores on all of China, giving an extreme amount of manpower.Īnother good choice is the United Kingdom if you have Man the Guns, since not only can you also get the below-mentioned One Empire, but you can also form the European Union on top of the Imperial Federation. You can also alternatively start as a nation that has no puppets, turn fascist and just conquer and annex every other nation present. Neutral nations forced into your faction might create neutral puppets.Īvoid accepting anyone into your faction who is not fascist, as you can't go to war with them later to change their ideology. Puppets may only change ideology via 'Paramilitary Training' Decisions or war. Requirements: All existing nations are fascist.